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main.py
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main.py
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#!/usr/bin/env python3
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#coding: utf-8
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'''
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Created on 5 mai 2017
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Copyright 2017 Jean-Marie Mineau, Maxime Keller
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This file is part of "ISN's Cube".
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"ISN's Cube" is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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"ISN's Cube" is distributed in the hope that it will be useful and
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recreative, but WITHOUT ANY WARRANTY; without even the implied
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warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with "ISN's Cube". If not, see <http://www.gnu.org/licenses/>.
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@author: <mineau.jean.marie@gmail.com>, Maxime Keller
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https://www.python.org/ (c'est le language, donc important)
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Module principale du programme de Rubicks cube.
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'''
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import this # (c'est important aussi)
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import pygame
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from Cube import Cube
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from InterfaceBoutons import InterfaceBoutons
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if __name__ == "__main__":
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pygame.init()
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surfaceCube = pygame.Surface((500, 500))
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screen = pygame.display.set_mode((700, 700))
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pygame.display.set_caption("ISN's Cube")
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cube = Cube(surfaceCube)
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interfaceBoutons = InterfaceBoutons(screen, cube)
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while True:
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surfaceCube.fill((255,255,255))
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screen.fill((255,255,255))
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cube.run()
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screen.blit(surfaceCube, (100,100))
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interfaceBoutons.run()
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pygame.display.flip()
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pygame.time.wait(25)
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