add support for pygame scripts

This commit is contained in:
Jean-Marie 'Histausse' Mineau 2026-06-07 15:57:09 +02:00
parent fe4b003971
commit 3be22c5654
Signed by: histausse
GPG key ID: B66AEEDA9B645AD2
6 changed files with 180 additions and 89 deletions

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@ -1,6 +1,6 @@
#import "./custom_html.typ" as chtml #import "./custom_html.typ" as chtml
#import "./html_utils.typ": get-css, get-js #import "./html_utils.typ": get-css, get-js, additionnal-head-tags
#import "./pyscript.typ": state-use-pyscript, state-pyscript-headers, state-pyscript-version #import "./pyscript.typ": state-use-pyscript, state-pyscript-data-list, state-pyscript-version
/// Generate the html <head> element for the page. /// Generate the html <head> element for the page.
#let html-head( #let html-head(
@ -95,20 +95,25 @@
} }
}} }}
html.style(get-css())
html.script(get-js())
context for tag in additionnal-head-tags.final() {
tag
}
context if state-use-pyscript.final() { context if state-use-pyscript.final() {
assert( assert(
state-pyscript-version.final() != none, state-pyscript-version.final() != none,
message: "Cannot run python script: pyscript-version is not set" message: "Cannot run python script: pyscript-version is not set"
) )
assert( assert(
state-pyscript-version.final() in state-pyscript-headers.final(), state-pyscript-version.final() in state-pyscript-data-list.final(),
message: "Cannot run python script: urls for " + state-pyscript-version.final() + " not set in pyscript-urls" message: "Cannot run python script: urls for " + state-pyscript-version.final() + " not set in pyscript-urls"
) )
state-pyscript-headers.final().at(state-pyscript-version.final()) let pyscript-data = state-pyscript-data-list.final().at(state-pyscript-version.final())
html.script(type: "module", src: pyscript-data.core-js-url)
pyscript-data.additionnal-head-tags
} }
html.style(get-css())
html.script(get-js())
}) })
} }

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@ -3,6 +3,7 @@
#let css-list = state("css-list", ()) #let css-list = state("css-list", ())
#let js-list = state("js-list", ()) #let js-list = state("js-list", ())
#let additionnal-head-tags = state("additionnal-head-tags", ())
/// Add string `css` to `css-list` if not already present /// Add string `css` to `css-list` if not already present
#let add-css(css) = context { #let add-css(css) = context {
@ -14,6 +15,11 @@
js-list.update(x => if js in x { x } else { x + (js,) }) js-list.update(x => if js in x { x } else { x + (js,) })
} }
/// Add additionnal html tag to insert in <head>
#let add-tag-in-head(tag) = context {
additionnal-head-tags.update(x => if tag in x { x } else { x + (tag, ) })
}
/// Concatenate all css found in css-list at the end of the document /// Concatenate all css found in css-list at the end of the document
#let get-css() = context { #let get-css() = context {
css-list.final().join("\n\n") css-list.final().join("\n\n")

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@ -2,7 +2,7 @@
#import "./html_body.typ": html-body #import "./html_body.typ": html-body
#import "./html_utils.typ": html-show #import "./html_utils.typ": html-show
#import "./summary.typ": summary, card-list #import "./summary.typ": summary, card-list
#import "./pyscript.typ": state-use-pyscript, state-pyscript-headers, state-pyscript-version, state-pyscript-interpreters, state-pyscript-default-interpreter, pyscript-show #import "./pyscript.typ": state-use-pyscript, state-pyscript-data-list, state-pyscript-version, state-pyscript-interpreters, state-pyscript-default-interpreter, pyscript-show, pyscript-data
#import "./rss.typ": rss #import "./rss.typ": rss
#import "./icons.typ" #import "./icons.typ"
@ -32,8 +32,9 @@
stylesheets: (), stylesheets: (),
/// List of related sites for metadata /// List of related sites for metadata
me-links: (), me-links: (),
/// Dictionnary of available tags to add in header for each versions of pyscript /// Dictionnary of available pyscript-data for each versions of pyscript
pyscript-headers: (:), /// expected in the form of ("<version>": pyscript-data-list("<url>", { html.link(...) }), ...)
pyscript-data-list: (:),
/// Dictionnary of available python version to add in header for each pyscript interpreter /// Dictionnary of available python version to add in header for each pyscript interpreter
pyscript-interpreters: (:), pyscript-interpreters: (:),
/// Pyscript version to use /// Pyscript version to use
@ -57,7 +58,7 @@
) = { ) = {
assert(type(url) == str, message: "A page must have an url") assert(type(url) == str, message: "A page must have an url")
context { context {
state-pyscript-headers.update(x => pyscript-headers) state-pyscript-data-list.update(x => pyscript-data-list)
state-pyscript-interpreters.update(x => pyscript-interpreters) state-pyscript-interpreters.update(x => pyscript-interpreters)
state-pyscript-version.update(x => pyscript-version) state-pyscript-version.update(x => pyscript-version)
state-pyscript-default-interpreter.update(x => pyscript-default-interpreter) state-pyscript-default-interpreter.update(x => pyscript-default-interpreter)

View file

@ -1,8 +1,22 @@
#import "./html_utils.typ": add-tag-in-head
#let state-use-pyscript = state("state-use-pyscript", false) #let state-use-pyscript = state("state-use-pyscript", false)
#let state-pyscript-version = state("state-pyscript-version", none) #let state-pyscript-version = state("state-pyscript-version", none)
#let state-pyscript-headers = state("state-pyscript-headers", (:)) #let state-pyscript-data-list = state("state-pyscript-data-list", (:))
#let state-pyscript-interpreters = state("state-pyscript-interpreters", (:)) #let state-pyscript-interpreters = state("state-pyscript-interpreters", (:))
#let state-pyscript-default-interpreter = state("state-pyscript-default-interpreter", none) #let state-pyscript-default-interpreter = state("state-pyscript-default-interpreter", none)
#let state-pyscript-canvas-ids = state("state-pyscript-canvas-ids", ())
/// Define data needed to load a version of pyscript
#let pyscript-data(
/// Url to `core.js`
core-js-url,
/// Additionnal tags to add to <head>, like mini-coi of core.css
additionnal-head-tags: {},
) = (
core-js-url: core-js-url,
additionnal-head-tags: additionnal-head-tags
)
#let get-pep723(script) = { #let get-pep723(script) = {
script.find(regex( script.find(regex(
@ -31,81 +45,131 @@
metadata = (:) metadata = (:)
} }
state-use-pyscript.update(x => true) state-use-pyscript.update(x => true)
context { let config = metadata.at("tool", default: (:)).at("pyscript", default: (:))
let config = metadata.at("tool", default: (:)).at("pyscript", default: (:))
let pyscript-config = (:) let pyscript-config = (:)
// Package dependencies // Package dependencies
if "dependencies" in metadata { if "dependencies" in metadata {
pyscript-config.insert("packages", metadata.at("dependencies")) pyscript-config.insert("packages", metadata.at("dependencies"))
} }
// Files stetup // Files stetup
if "files" in config { if "files" in config {
pyscript-config.insert("files", config.at("files")) pyscript-config.insert("files", config.at("files"))
} }
// Interpreteur selection // Interpreteur selection
if "interpreter" in config { if "interpreter" in config {
pyscript-config.insert("interpreter", config.at("interpreter")) pyscript-config.insert("interpreter", config.at("interpreter"))
} else if state-pyscript-default-interpreter.final() != none { } else if state-pyscript-default-interpreter.final() != none {
assert( assert(
state-pyscript-default-interpreter.final() in state-pyscript-interpreters.final(), state-pyscript-default-interpreter.final() in state-pyscript-interpreters.final(),
message: state-pyscript-default-interpreter.final() + " is not in pyscript-interpreters", message: state-pyscript-default-interpreter.final() + " is not in pyscript-interpreters",
)
pyscript-config.insert("interpreter", state-pyscript-interpreters.final().at(state-pyscript-default-interpreter.final()))
}
let attrs = (
type: "py"
) )
let default_val_terminal = true pyscript-config.insert("interpreter", state-pyscript-interpreters.final().at(state-pyscript-default-interpreter.final()))
let default_val_worker = true }
let default_val_canvas = none
// TODO: canvas: can only be used once by page, need inserting canvas html tag and pyscript hook to link it to pyodide
if config.at("pygame", default: false) {
default_val_terminal = false
default_val_worker = false
default_val_canvas = "canvas"
}
if config.at("terminal", default: true) {
attrs.insert("terminal", "")
}
if config.at("worker", default: true) {
attrs.insert("worker", "")
}
if config.at("canvas", default: default_val_canvas) not in (none, false) {
attrs.insert("canvas", config.at("canvas", default: default_val_canvas))
}
if pyscript-config != (:) { let attrs = (
attrs.insert("config", json.encode(pyscript-config)) type: "py"
} )
let default-val-terminal = true
let script = it.text; let default-val-worker = true
if config.at("repl", default: false) { let default-val-canvas = none
script = "import code\n" + script + "\ncode.interact(banner='', local=globals())" if config.at("pygame", default: false) {
} default-val-terminal = false
let displayed-code = it.text; default-val-worker = false
if config.at("hide-meta", default: false) { default-val-canvas = "canvas"
displayed-code = displayed-code.replace(get-pep723(displayed-code), "").trim("\n") }
} if config.at("terminal", default: default-val-terminal) {
attrs.insert("terminal", "")
}
if config.at("worker", default: default-val-worker) {
attrs.insert("worker", "")
}
let canvas-attr = config.at("canvas", default: default-val-canvas)
if canvas-attr == false {
canvas-attr = none
}
if canvas-attr == true {
canvas-attr = "canvas"
}
if canvas-attr != none {
attrs.insert("canvas", canvas-attr)
if not config.at("hide-code", default: false) { assert(
raw( canvas-attr not in state-pyscript-canvas-ids.at(here()),
displayed-code, message: (
block: true, "Can not have multiple canvas with the same name. Note that SDL2 has issues working with canvas",
lang: "python", "with an id different than 'canvas', meaning that it is unadvised to have more than one script",
align: it.align, "using SDL2 by page.",
syntaxes: it.syntaxes, "(tool.pyscript.pygame = true set the default value for the SDL2 canvas to 'canvas' instead of none)"
theme: it.theme, ).join(" ")
tab-size: it.tab-size, )
) state-pyscript-canvas-ids.update(canvas-ids => canvas-ids + (canvas-attr,))
} }
html.elem( if pyscript-config != (:) {
"script", attrs.insert("config", json.encode(pyscript-config))
attrs: attrs, }
script
let script = it.text;
if config.at("repl", default: false) {
script = "import code\n" + script + "\ncode.interact(banner='', local=globals())"
}
let displayed-code = it.text;
if config.at("hide-meta", default: false) {
displayed-code = displayed-code.replace(get-pep723(displayed-code), "").trim("\n")
}
if not config.at("hide-code", default: false) {
raw(
displayed-code,
block: true,
lang: "python",
align: it.align,
syntaxes: it.syntaxes,
theme: it.theme,
tab-size: it.tab-size,
)
}
html.elem(
"script",
attrs: attrs,
script
)
if canvas-attr != none {
html.elem("canvas", attrs: ("id": canvas-attr))
let core-js-url = state-pyscript-data-list.final().at(state-pyscript-version.final()).core-js-url
add-tag-in-head(
html.script(
type: "module",
```
import { hooks } from "<CORE-JS-URL>";
hooks.main.onReady.add((wrap, script) => {
if (script.hasAttribute("canvas")) {
const target = script.getAttribute("canvas");
const canvas = document.getElementById(target);
wrap.interpreter.canvas.setCanvas2D(canvas);
}
});
```.text.replace("<CORE-JS-URL>", core-js-url)
)
) )
} }
//raw(block: true, lang: "json", json.encode(metadata))
} }
// also need pyscript hook to link canvas to pyodide:
//
// <script type="module">
// // Pyscrypt has a py-game type that handle this, but it forces the interpreter to be
// // from the cdn, which is quite meh.
// // So I do the setup manually (https://docs.pyscript.net/2026.3.1/user-guide/pygame-ce/)
// import { hooks } from "./pyscript/core.js";
// hooks.main.onReady.add((wrap, script) => {
// if (script.hasAttribute("canvas")) {
// const target = script.getAttribute("canvas");
// const canvas = document.getElementById(target);
// wrap.interpreter.canvas.setCanvas2D(canvas);
// }
// });
// </script>
//raw(block: true, lang: "json", json.encode(metadata))

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@ -61,12 +61,14 @@
icon: "https://jean-marie.mineau.eu/website_assets/platypus.png", icon: "https://jean-marie.mineau.eu/website_assets/platypus.png",
// Pyscript: // Pyscript:
pyscript-headers: ( pyscript-data-list: (
"remote-2026.3.1": { "remote-2026.3.1": pyscript-data(
html.elem("script", attrs: (src: "./mini-coi.js")) "https://pyscript.net/releases/2026.3.1/core.js",
html.elem("script", attrs: (type: "module", src: "https://pyscript.net/releases/2026.3.1/core.js")) additionnal-head-tags: {
html.elem("link", attrs: (rel: "stylesheet", href: "https://pyscript.net/releases/2026.3.1/core.css")) html.elem("script", attrs: (src: "./mini-coi.js"))
}, html.elem("link", attrs: (rel: "stylesheet", href: "https://pyscript.net/releases/2026.3.1/core.css"))
},
)
), ),
pyscript-version: "remote-2026.3.1", pyscript-version: "remote-2026.3.1",
) )
@ -125,7 +127,7 @@ pprint([(k, v["title"]) for k, v in data.items()][:10])
# [tool.pyscript.files] # [tool.pyscript.files]
# "https://peps.python.org/api/peps.json" = "./peps.json" # "https://peps.python.org/api/peps.json" = "./peps.json"
# /// # ///
# setting tool.pyscript.hide-meta to true will hide the `/// script` section
import json import json
from rich.pretty import pprint from rich.pretty import pprint
@ -136,6 +138,19 @@ pprint([(k, v["title"]) for k, v in data.items()][:10])
# Inline script metadata # Inline script metadata
``` ```
```python-run
# /// script
# dependencies = [
# "pygame-ce",
# "./isn_s_cube-0.1.0-py3-none-any.whl"
# ]
# [tool.pyscript]
# pygame = true
# ///
from isn_s_cube import wasm
await wasm()
```
#summ.card #summ.card
Test, `this is not a code block`, end test. Test, `this is not a code block`, end test.