thesis/slides/icons.typ
Jean-Marie 'Histausse' Mineau 926acf8fdb
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file and android icons
2025-10-25 00:01:16 +02:00

1026 lines
22 KiB
Typst

#let mark(x, y) = {
place(line(start: (x - 5pt, y - 5pt), end: (x + 5pt, y + 5pt)))
place(line(start: (x + 5pt, y - 5pt), end: (x - 5pt, y + 5pt)))
}
#let polar(
x0: 0pt, y0: 0pt,
r: 0pt,
th: 0deg,
) = {
(
x0 + r * calc.cos(th),
y0 + r * calc.sin(th),
)
}
#let arc(
center: (0pt, 0pt),
r: 0pt,
th0: 0deg,
th1: 0deg,
) = {
let (x0, y0) = center
let (x1, y1) = polar(x0: x0, y0: y0, r: r, th: th0)
let (x2, y2) = polar(x0: x0, y0: y0, r: r, th: th1)
let (x_u1, y_u1) = polar(x0: 0pt, y0: 0pt, r: 1pt, th: th0 + 90deg)
let (x_u2, y_u2) = polar(x0: 0pt, y0: 0pt, r: 1pt, th: th1 + 90deg)
let th = th1 - th0
let l = 4 * r / 3 * calc.tan(th / 4) / 1pt
let x_q1 = x1 + l * x_u1
let y_q1 = y1 + l * y_u1
let x_q2 = x2 - l * x_u2
let y_q2 = y2 - l * y_u2
((x1, y1), (x_q1, y_q1), (x_q2, y_q2), (x2, y2))
}
#let circle_path(
center: (0pt, 0pt),
r: 0pt,
) = {
(
curve.move(
polar(x0: center.at(0), y0: center.at(1), r: r, th: 0deg)
),
..for i in range(4) {
let (p0, q0, q1, p1) = arc(center: center, r: r, th0: i*90deg, th1: (i+1)*90deg)
(curve.cubic(q0, q1, p1),)
},
curve.close()
)
}
#let phone(
width: 200pt,
height: 400pt,
stroke: 3pt+black,
body: [],
) = {
let h_screen = height*12/15
let w_screen = width*8/10
let r = (height/15)
let h_button = (height - h_screen) / 6
let w_button = w_screen / 3
let dy_button = -((height - h_screen) / 2 - h_button) / 2
let h-top-line = ((height - h_screen) / 2) / 6
let w-top-line-bar = w_screen / 2
let dy-top-line = (((height - h_screen) / 2) - h-top-line) / 3
let r-cam = ((height - h_screen) / 2) / 5
let dx-cam = -r-cam*2
let dy-cam = ((height - h_screen) / 2 / 2) - r-cam
let top-line = stack(
dir: ltr,
circle(radius: h-top-line/2, stroke: stroke),
h(h-top-line),
rect(
width: w-top-line-bar,
height: h-top-line,
radius: h-top-line/2,
stroke: stroke,
),
h(h-top-line),
circle(radius: h-top-line/2, stroke: stroke),
h(h-top-line),
circle(radius: h-top-line/2, stroke: stroke)
)
rect(
width: width,
height: height,
inset: 0pt,
stroke: stroke,
radius: r,
{
place(center+horizon,
rect(
width: w_screen,
height: h_screen,
stroke: stroke,
body,
)
)
place(center+bottom,
dy: dy_button,
rect(
width: w_button,
height: h_button,
stroke: stroke,
radius: h_screen / 2,
)
)
place(center+top,
dy: dy-top-line,
top-line
)
place(right+top,
dx: dx-cam,
dy: dy-cam,
circle(radius: r-cam, stroke: stroke)
)
}
)
}
#let gear(
//x0: 0pt, y0: 0pt,
out-rad: 100pt,
in-rad: none,
center-rad: none,
nb-teeth: 6,
teeth-angle: none,
stroke: black + 3pt,
fill: luma(70%),
) = {
let x0 = out-rad
let y0 = out-rad
let teeth-angle = if teeth-angle == none { 360deg / nb-teeth / 2 } else { teeth-angle }
let inter-teeth-angle = (360deg / nb-teeth) - teeth-angle
let in-rad = if in-rad == none { out-rad * 0.75 } else { in-rad }
let center-rad = if center-rad == none { in-rad / 2 } else { center-rad }
box(width: 2*out-rad, height: 2*out-rad, {
//place(left+bottom, line(start: (0%, -50%), end: (100%, -50%)))
//place(left+bottom, line(start: (50%, 0%), end: (50%, -100%)))
curve(
stroke: stroke,
fill: fill,
fill-rule: "even-odd",
..for i in range(nb-teeth) {
let angle = i * 360deg / nb-teeth
let center_off = calc.sin(teeth-angle/2) * in-rad
let (x0_1, y0_1) = polar(x0: x0, y0: y0, r: center_off, th: angle - 90deg)
let (x0_2, y0_2) = polar(x0: x0, y0: y0, r: center_off, th: angle + 90deg)
let p0 = polar(x0: x0_1, y0: y0_1, r: out-rad, th: angle)
let p1 = polar(x0: x0_2, y0: y0_2, r: out-rad, th: angle)
let p2 = polar(x0: x0, y0: y0, r: in-rad, th: angle + inter-teeth-angle/2)
let p3 = polar(x0: x0, y0: y0, r: in-rad, th: angle + 3*inter-teeth-angle/2)
let u2 = polar(x0: 0pt, y0: 0pt, r: 1pt, th: angle + inter-teeth-angle/2 + 90deg)
let u3 = polar(x0: 0pt, y0: 0pt, r: 1pt, th: angle + 3*inter-teeth-angle/2 + 90deg)
let l2 = 4 * in-rad / 3 * calc.tan(inter-teeth-angle / 4) / 1pt
let l3 = -l2
//let l2 = 1
let q2 = (p2.at(0) + l2 * u2.at(0), p2.at(1) + l2 * u2.at(1))
let q3 = (p3.at(0) + l3 * u3.at(0), p3.at(1) + l3 * u3.at(1))
let result = (
curve.line(p0),
curve.line(p1),
curve.line(p2),
/*
curve.line(q2),
curve.line(p2),
curve.line(p3),
curve.line(q3),
curve.line(p3),
*/
curve.cubic(q2, q3, p3)
)
if i == 0 {
result.insert(0, curve.move(p0))
}
result
},
curve.close(mode: "straight"),
..for i in range(4) {
let angle = i * 360deg / 4
let p0 = polar(x0: x0, y0: y0, r: center-rad, th: angle)
let u0 = polar(x0: 0pt, y0: 0pt, r: 1pt, th: angle + 90deg)
let p1 = polar(x0: x0, y0: y0, r: center-rad, th: angle+90deg)
let u1 = polar(x0: 0pt, y0: 0pt, r: 1pt, th: angle + 180deg)
let l0 = 4 * center-rad / 3 * calc.tan(90deg / 4) / 1pt
let l1 = -l0
let q0 = (p0.at(0) + l0 * u0.at(0), p0.at(1) + l0 * u0.at(1))
let q1 = (p1.at(0) + l1 * u1.at(0), p1.at(1) + l1 * u1.at(1))
let result = (
curve.cubic(q0, q1, p1),
)
if i == 0 {
result.insert(0, curve.move(p0))
}
result
},
curve.close()
)
/*place(left+bottom,
// wtf?
dx: out-rad - center-rad,
dy: -out-rad + center-rad,
circle(
radius: center-rad,
stroke: stroke,
fill: fill-center,
)
)*/
})
}
#let wrench(
length: 200pt,
hex_side: none,
handle_width: none,
head_rad: none,
stroke: 3pt+black,
fill: luma(70%),
) = {
let handle_width = if handle_width == none { length * 0.15 } else { handle_width }
let handle_rad = handle_width / 2
let head_rad = if head_rad == none { handle_rad * 2.2 } else { head_rad }
let hex_side = if hex_side == none { head_rad * 0.6 } else { hex_side }
let hex_angle = 360deg / 6
let head_width = hex_side * 0.2
let hex_h = hex_side * calc.cos(hex_angle * 2 - 90deg)
let pommel_center = (handle_rad, 0pt)
let head_neck_half_angle = calc.asin(handle_rad / head_rad)
let head_face_half_angle = calc.asin((hex_h + head_width) / head_rad)
let head_center = (length - calc.sqrt(
head_rad / 1pt * head_rad / 1pt -
(hex_h + head_width) / 1pt * (hex_h + head_width) / 1pt
) * 1pt , 0pt)
let handle_length = head_center.at(0) - calc.sqrt(
head_rad/1pt*head_rad/1pt - handle_rad/1pt*handle_rad/1pt
) * 1pt
let (
pommel_p0,
pommel_q0,
pommel_q1,
pommel_p1
) = arc(
center: pommel_center,
r: handle_rad,
th0: 90deg,
th1: 180deg
)
let (
_,
pommel_q2,
pommel_q3,
pommel_p3
) = arc(
center: pommel_center,
r: handle_rad,
th0: 180deg,
th1: 270deg
)
let neck_dw = (handle_length, handle_rad)
let neck_up = (handle_length, -handle_rad)
let (
head_neck_up_p0,
head_neck_up_q0,
head_neck_up_q1,
head_neck_up_p1
) = arc(
center: head_center,
r: head_rad,
th0: -90deg + head_neck_half_angle - 90deg,
th1: - 90deg
)
let (
head_fup_p0,
head_fup_q0,
head_fup_q1,
head_fup_p1
) = arc(
center: head_center,
r: head_rad,
th0: - 90deg,
th1: - head_face_half_angle,
)
let (
head_fdw_p0,
head_fdw_q0,
head_fdw_q1,
head_fdw_p1,
) = arc(
center: head_center,
r: head_rad,
th0: head_face_half_angle,
th1: 90deg,
)
let (
head_neck_dw_p0,
head_neck_dw_q0,
neck_dw_q1,
_
) = arc(
center: head_center,
r: head_rad,
th0: 90deg,
th1: 180deg - head_neck_half_angle
)
let hex_thi = -hex_angle
let hex_pi = (length - (1 + calc.cos(hex_angle)) * hex_side - head_width, 0pt)
let hex = (
..for i in range(6) {
let last_hex_p = hex_pi
hex_pi = polar(
x0: hex_pi.at(0),
y0: hex_pi.at(1),
r: hex_side,
th: hex_thi,
)
hex_thi = hex_thi + hex_angle
(last_hex_p,)
}
)
let head_fup_in = head_fup_p1
head_fup_in.at(1) += head_width
let head_fdw_in = head_fdw_p0
head_fdw_in.at(1) -= head_width
box(
width: 200pt,
height: 200pt,
//stroke: black,
place(left+horizon, {
place(curve(
stroke: stroke,
fill: fill,
curve.move(neck_dw),
curve.line(pommel_p0),
curve.cubic(pommel_q0, pommel_q1, pommel_p1),
curve.cubic(pommel_q2, pommel_q3, pommel_p3),
curve.line(neck_up),
//curve.line(head_neck_up_p0),
curve.cubic(head_neck_up_q0, head_neck_up_q1, head_neck_up_p1),
curve.cubic(head_fup_q0, head_fup_q1, head_fup_p1),
curve.line(head_fup_in),
..for i in (1, 0, 5) { //(2, 1, 0, 5, 4) {
(curve.line(hex.at(i)),)
},
curve.line(head_fdw_in),
curve.line(head_fdw_p0),
curve.cubic(head_fdw_q0, head_fdw_q1, head_fdw_p1),
//curve.line(head_neck_dw_p0),
curve.cubic(head_neck_dw_q0, neck_dw_q1, neck_dw),
curve.close(mode: "straight")
))
/*
mark(..pommel_center)
mark(..pommel_p0)
mark(..pommel_p1)
mark(..pommel_p3)
mark(..neck_up)
mark(..neck_dw)
mark(..head_fdw_p0)
mark(..head_fdw_p1)
for p in hex {
mark(..p)
}
mark(..head_center)
*/
}))
}
#let apk(height: 100pt) = image("imgs/ico/apk.svg", height: height)
#let apks(height: 100pt) = {
place(apk(height: height))
place(dx: height * 4 / 10, dy: -height * 3 / 10, apk(height: height))
place(dx: height * 6 / 10, dy: height / 10, apk(height: height))
}
#let transfo(height: 200pt) = {
box(width: height, height: height, {
place(
left+bottom,
dx: height / 12,
dy: - height * 3 / 12,
gear(out-rad: height/3)
)
place(
left+bottom,
dx: height * 2 / 5,
dy: 0pt,
wrench(length: height*7/8)
)
})
}
#let loop(height: 100pt) = image("imgs/ico/loop.svg", height: height)
#let analyse(height: 200pt) = {
box(width: height, stroke: black, {
apk(height: height)
place(
left+top,
dx: - height * 3/10,
dy: - height * 1 / 10,
loop(height: height/2)
)
})
}
#let report(height: 100pt) = image("imgs/ico/report.svg", height: height)
#let th-outline(height: 600pt, width: 900pt, hide-static: false) = {
let small-ico-h = height / 16
let big-ico-h = height / 6
let static = stack(dir: ltr,
apks(height: small-ico-h),
h(big-ico-h),
$ -> $,
h(big-ico-h),
analyse(height: big-ico-h),
h(big-ico-h),
$ -> $,
h(big-ico-h),
report(height: small-ico-h),
)
let th = stack(dir: ltr,
apks(height: small-ico-h),
h(big-ico-h*2/3),
$->$,
h(big-ico-h/4),
phone(height: height/4, width: height/8),
h(big-ico-h/4),
$->$,
h(big-ico-h/4),
transfo(height: big-ico-h),
h(big-ico-h/4),
$->$,
h(big-ico-h/4),
apk(height: small-ico-h),
h(big-ico-h/4),
$->$,
h(big-ico-h/4),
analyse(height: big-ico-h),
h(big-ico-h/4),
$->$,
h(big-ico-h/4),
report(height: small-ico-h),
)
box(height: 600pt, width: 900pt,
stack(
if hide-static { hide(static)} else { static },
v(big-ico-h),
th,
)
)
}
#let file(
height: 200pt,
stroke: black + 3pt,
fill: white,
fill_back: none,
type: "cornered",
body: [],
) = {
let width = height / 1.414
let fill_back = if fill_back == none { fill.lighten(30%) } else { fill_back }
let types = (
"cornered",
"plain",
"clip",
)
assert(
type in types,
message: "type for file must be in " + repr(types)
)
let corner = (
width - height / 5,
height / 5,
)
let corner_up = (
corner.at(0),
0pt,
)
let corner_dw = (
width,
corner.at(1)
)
/*
let corner_up_q = (
(corner_up.at(0) + width) / 2,
corner_up.at(1)
)
let corner_q0 = (
corner.at(0),
corner.at(1)
)
let corner_q1 = (
corner.at(0),
corner.at(1)
)
let corner_dw_q = (
corner_dw.at(0),
corner_dw.at(1) / 3
)*/
let corner_pth = if type == "cornered" {
(
curve.line(corner_up),
curve.line(corner),
//curve.cubic(
// corner_up_q,
// corner_q0,
// corner
//),
curve.line(corner_dw)
//curve.cubic(
// corner_q1,
// corner_dw_q,
// corner_dw,
//),
)
} else {
(curve.line((width, 0pt)),)
}
box(
width: width,
height: height,
//stroke: black,
{
if type == "cornered" {
let stroke = std.stroke(
join: "round",
paint: stroke.paint,
thickness: stroke.thickness,
)
place(top+left, {
curve(
fill: fill_back,
stroke: stroke,
curve.move(corner_up),
curve.line(corner),
curve.line(corner_dw),
curve.close()
)
})
}
place(top+left, {
curve(
fill: fill,
stroke: stroke,
curve.move((0pt, 0pt)),
..corner_pth,
curve.line((width, height)),
curve.line((0pt, height)),
curve.close(),
)
})
}
)
}
#let android(
height: 200pt,
stroke: black + 3pt,
stroke_eye: none,
fill: green,
fill_eye: white,
) = {
let width = height * 0.78
let body_height = height * 0.47
let body_width = body_height * 1
let leg_height = body_height / 2
let leg_width = body_width / 4
let leg_gap = body_width / 4
let arm_width = leg_width
let arm_length = body_height * 0.8
let arm_gap = arm_width / 4
let arm_offset_to_body = 0pt
let head_gap = body_height * 0.1
let antenna_angle = 45deg
let antenna_width = body_width * 0.07
let antenna_width_angle = calc.asin(2*antenna_width/body_width)
let antenna_length = body_width * 0.2
let eye_rad = body_width * 0.05
let rad_eye_in_head = body_width * 0.35
let angle_eye = 45deg
let leg_r_1 = (
width / 2 + leg_gap / 2,
height - leg_height
)
let leg_r_c = (
width / 2 + leg_gap / 2 + leg_width / 2,
height - leg_width / 2
)
let (
leg_r_2,
leg_r_2_q,
leg_r_3_q0,
leg_r_3,
) = arc(
center: leg_r_c,
r: leg_width / 2,
th0: 180deg,
th1: 90deg,
)
let (
_,
leg_r_3_q1,
leg_r_4_q,
leg_r_4,
) = arc(
center: leg_r_c,
r: leg_width / 2,
th0: 90deg,
th1: 0deg,
)
let leg_r_5 = (
width / 2 + leg_gap / 2 + leg_width,
height - leg_height
)
let body_dr = (
width / 2 + body_width / 2,
height - leg_height
)
let body_ur = (
width / 2 + body_width / 2,
height - body_height - leg_height
)
let body_ul = (
width / 2 - body_width / 2,
height - body_height - leg_height
)
let body_dl = (
width / 2 - body_width / 2,
height - leg_height
)
let leg_l_1 = (
width / 2 - leg_gap / 2 - leg_width,
height - leg_height
)
let leg_l_c = (
width / 2 - leg_gap / 2 - leg_width / 2,
height - leg_width / 2
)
let (
leg_l_2,
leg_l_2_q,
leg_l_3_q0,
leg_l_3,
) = arc(
center: leg_l_c,
r: leg_width / 2,
th0: 180deg,
th1: 90deg,
)
let (
_,
leg_l_3_q1,
leg_l_4_q,
leg_l_4,
) = arc(
center: leg_l_c,
r: leg_width / 2,
th0: 90deg,
th1: 0deg,
)
let leg_l_5 = (
width / 2 - leg_gap / 2,
height - leg_height
)
let head_center = (
width / 2,
height - leg_height - body_height - head_gap,
)
let (
head_r,
head_r_q,
head_ra1_q,
head_ra1
) = arc(
center: head_center,
r: body_width / 2,
th0: 0deg,
th1: - antenna_angle + antenna_width_angle/2,
)
let antenna_r_c = polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: body_width / 2 + antenna_length - antenna_width/2,
th: - antenna_angle
)
let (
antenna_r_0,
antenna_r_0_q,
antenna_r_1_q0,
antenna_r_1
) = arc(
center: antenna_r_c,
r: antenna_width/2,
th0: - antenna_angle + 90deg,
th1: - antenna_angle,
)
let (
_,
antenna_r_1_q1,
antenna_r_2_q,
antenna_r_2
) = arc(
center: antenna_r_c,
r: antenna_width/2,
th0: - antenna_angle,
th1: - antenna_angle - 90deg,
)
let (
head_ra2,
head_ra2_q,
head_t_q0,
head_t
) = arc(
center: head_center,
r: body_width / 2,
th0: - antenna_angle - antenna_width_angle/2,
th1: -90deg,
)
let (
head_la1,
head_la1_q,
head_t_q1,
_,
) = arc(
center: head_center,
r: body_width / 2,
th0: 180deg + antenna_angle + antenna_width_angle/2,
th1: 270deg,
)
let antenna_l_c = polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: body_width / 2 + antenna_length - antenna_width/2,
th: 180deg + antenna_angle
)
let (
antenna_l_0,
antenna_l_0_q,
antenna_l_1_q0,
antenna_l_1
) = arc(
center: antenna_l_c,
r: antenna_width/2,
th0: 180deg + antenna_angle + 90deg,
th1: 180deg + antenna_angle,
)
let (
_,
antenna_l_1_q1,
antenna_l_2_q,
antenna_l_2
) = arc(
center: antenna_l_c,
r: antenna_width/2,
th0: 180deg + antenna_angle,
th1: 180deg + antenna_angle -90deg,
)
let (
head_la2,
head_la2_q,
head_l_q,
head_l
) = arc(
center: head_center,
r: body_width / 2,
th0: 180deg + antenna_angle - antenna_width_angle/2,
th1: 180deg,
)
let eye_l = circle_path(
center: polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: rad_eye_in_head,
th: 180deg + angle_eye,
),
r: eye_rad
)
let eye_r = circle_path(
center: polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: rad_eye_in_head,
th: - angle_eye,
),
r: eye_rad
)
let arm_lup_c = (
width/2 - body_width/2 - arm_gap - arm_width/2,
height - leg_height - body_height + arm_width/2 - arm_offset_to_body,
)
let arm_ldw_c = (
width/2 - body_width/2 - arm_gap - arm_width/2,
height - leg_height - body_height - arm_width/2 - arm_offset_to_body + arm_length
)
let arm_rup_c = (
width/2 + body_width/2 + arm_gap + arm_width/2,
height - leg_height - body_height + arm_width/2 - arm_offset_to_body
)
let arm_rdw_c = (
width/2 + body_width/2 + arm_gap + arm_width/2,
height - leg_height - body_height - arm_width/2 - arm_offset_to_body + arm_length
)
let (
arm_lup_0,
arm_lup_0_q,
arm_lup_1_q0,
arm_lup_1,
) = arc(
center: arm_lup_c,
r: arm_width/2,
th0: 0deg,
th1: -90deg,
)
let (
_,
arm_lup_1_q1,
arm_lup_2_q,
arm_lup_2,
) = arc(
center: arm_lup_c,
r: arm_width/2,
th0: -90deg,
th1: -180deg,
)
let (
arm_ldw_0,
arm_ldw_0_q,
arm_ldw_1_q0,
arm_ldw_1,
) = arc(
center: arm_ldw_c,
r: arm_width/2,
th0: -180deg,
th1: -270deg,
)
let (
_,
arm_ldw_1_q1,
arm_ldw_2_q,
arm_ldw_2,
) = arc(
center: arm_ldw_c,
r: arm_width/2,
th0: -270deg,
th1: -360deg,
)
let (
arm_rup_0,
arm_rup_0_q,
arm_rup_1_q0,
arm_rup_1,
) = arc(
center: arm_rup_c,
r: arm_width/2,
th0: 0deg,
th1: -90deg,
)
let (
_,
arm_rup_1_q1,
arm_rup_2_q,
arm_rup_2,
) = arc(
center: arm_rup_c,
r: arm_width/2,
th0: -90deg,
th1: -180deg,
)
let (
arm_rdw_0,
arm_rdw_0_q,
arm_rdw_1_q0,
arm_rdw_1,
) = arc(
center: arm_rdw_c,
r: arm_width/2,
th0: -180deg,
th1: -270deg,
)
let (
_,
arm_rdw_1_q1,
arm_rdw_2_q,
arm_rdw_2,
) = arc(
center: arm_rdw_c,
r: arm_width/2,
th0: -270deg,
th1: -360deg,
)
box(
width: width,
height: height,
//stroke: black,
{
place(left+top, curve(
stroke: stroke,
fill: fill,
curve.move(leg_r_1),
curve.line(leg_r_2),
curve.cubic(leg_r_2_q, leg_r_3_q0, leg_r_3),
curve.cubic(leg_r_3_q1, leg_r_4_q, leg_r_4),
curve.line(leg_r_5),
curve.line(body_dr),
curve.line(body_ur),
curve.line(body_ul),
curve.line(body_dl),
curve.line(leg_l_1),
curve.line(leg_l_2),
curve.cubic(leg_l_2_q, leg_l_3_q0, leg_l_3),
curve.cubic(leg_l_3_q1, leg_l_4_q, leg_l_4),
curve.line(leg_l_5),
curve.close(),
curve.move(head_r),
curve.cubic(head_r_q, head_ra1_q, head_ra1),
curve.line(antenna_r_0),
curve.cubic(antenna_r_0_q, antenna_r_1_q0, antenna_r_1),
curve.cubic(antenna_r_1_q1, antenna_r_2_q, antenna_r_2),
curve.line(head_ra2),
curve.cubic(head_ra2_q, head_t_q0, head_t),
curve.cubic(head_t_q1, head_la1_q, head_la1),
curve.line(antenna_l_0),
curve.cubic(antenna_l_0_q, antenna_l_1_q0, antenna_l_1),
curve.cubic(antenna_l_1_q1, antenna_l_2_q, antenna_l_2),
curve.line(head_la2),
curve.cubic(head_la2_q, head_l_q, head_l),
curve.close(mode: "straight"),
curve.move(arm_lup_0),
curve.cubic(arm_lup_0_q, arm_lup_1_q0, arm_lup_1),
curve.cubic(arm_lup_1_q1, arm_lup_2_q, arm_lup_2),
curve.line(arm_ldw_0),
curve.cubic(arm_ldw_0_q, arm_ldw_1_q0, arm_ldw_1),
curve.cubic(arm_ldw_1_q1, arm_ldw_2_q, arm_ldw_2),
curve.close(mode: "straight"),
curve.move(arm_rup_0),
curve.cubic(arm_rup_0_q, arm_rup_1_q0, arm_rup_1),
curve.cubic(arm_rup_1_q1, arm_rup_2_q, arm_rup_2),
curve.line(arm_rdw_0),
curve.cubic(arm_rdw_0_q, arm_rdw_1_q0, arm_rdw_1),
curve.cubic(arm_rdw_1_q1, arm_rdw_2_q, arm_rdw_2),
curve.close(mode: "straight"),
))
place(left+top, curve(
stroke: stroke_eye,
fill: fill_eye,
..eye_l,
..eye_r
))
}
)
}
//#gear()
//#phone(body: [Hello World!])
//#wrench()
#file(fill: green)
#h(2em)
#android(height: 200pt)
/*
#apk()
#v(4em)
#apks()
#v(12em)
#transfo()
#analyse()
#report()
*/