file and android icons
All checks were successful
/ test_checkout (push) Successful in 1m56s

This commit is contained in:
Jean-Marie 'Histausse' Mineau 2025-10-25 00:01:16 +02:00
parent 501cf43e03
commit 926acf8fdb
Signed by: histausse
GPG key ID: B66AEEDA9B645AD2

View file

@ -37,6 +37,22 @@
((x1, y1), (x_q1, y_q1), (x_q2, y_q2), (x2, y2)) ((x1, y1), (x_q1, y_q1), (x_q2, y_q2), (x2, y2))
} }
#let circle_path(
center: (0pt, 0pt),
r: 0pt,
) = {
(
curve.move(
polar(x0: center.at(0), y0: center.at(1), r: r, th: 0deg)
),
..for i in range(4) {
let (p0, q0, q1, p1) = arc(center: center, r: r, th0: i*90deg, th1: (i+1)*90deg)
(curve.cubic(q0, q1, p1),)
},
curve.close()
)
}
#let phone( #let phone(
width: 200pt, width: 200pt,
@ -468,9 +484,536 @@
) )
} }
#gear() #let file(
height: 200pt,
stroke: black + 3pt,
fill: white,
fill_back: none,
type: "cornered",
body: [],
) = {
let width = height / 1.414
let fill_back = if fill_back == none { fill.lighten(30%) } else { fill_back }
let types = (
"cornered",
"plain",
"clip",
)
assert(
type in types,
message: "type for file must be in " + repr(types)
)
let corner = (
width - height / 5,
height / 5,
)
let corner_up = (
corner.at(0),
0pt,
)
let corner_dw = (
width,
corner.at(1)
)
/*
let corner_up_q = (
(corner_up.at(0) + width) / 2,
corner_up.at(1)
)
let corner_q0 = (
corner.at(0),
corner.at(1)
)
let corner_q1 = (
corner.at(0),
corner.at(1)
)
let corner_dw_q = (
corner_dw.at(0),
corner_dw.at(1) / 3
)*/
let corner_pth = if type == "cornered" {
(
curve.line(corner_up),
curve.line(corner),
//curve.cubic(
// corner_up_q,
// corner_q0,
// corner
//),
curve.line(corner_dw)
//curve.cubic(
// corner_q1,
// corner_dw_q,
// corner_dw,
//),
)
} else {
(curve.line((width, 0pt)),)
}
box(
width: width,
height: height,
//stroke: black,
{
if type == "cornered" {
let stroke = std.stroke(
join: "round",
paint: stroke.paint,
thickness: stroke.thickness,
)
place(top+left, {
curve(
fill: fill_back,
stroke: stroke,
curve.move(corner_up),
curve.line(corner),
curve.line(corner_dw),
curve.close()
)
})
}
place(top+left, {
curve(
fill: fill,
stroke: stroke,
curve.move((0pt, 0pt)),
..corner_pth,
curve.line((width, height)),
curve.line((0pt, height)),
curve.close(),
)
})
}
)
}
#let android(
height: 200pt,
stroke: black + 3pt,
stroke_eye: none,
fill: green,
fill_eye: white,
) = {
let width = height * 0.78
let body_height = height * 0.47
let body_width = body_height * 1
let leg_height = body_height / 2
let leg_width = body_width / 4
let leg_gap = body_width / 4
let arm_width = leg_width
let arm_length = body_height * 0.8
let arm_gap = arm_width / 4
let arm_offset_to_body = 0pt
let head_gap = body_height * 0.1
let antenna_angle = 45deg
let antenna_width = body_width * 0.07
let antenna_width_angle = calc.asin(2*antenna_width/body_width)
let antenna_length = body_width * 0.2
let eye_rad = body_width * 0.05
let rad_eye_in_head = body_width * 0.35
let angle_eye = 45deg
let leg_r_1 = (
width / 2 + leg_gap / 2,
height - leg_height
)
let leg_r_c = (
width / 2 + leg_gap / 2 + leg_width / 2,
height - leg_width / 2
)
let (
leg_r_2,
leg_r_2_q,
leg_r_3_q0,
leg_r_3,
) = arc(
center: leg_r_c,
r: leg_width / 2,
th0: 180deg,
th1: 90deg,
)
let (
_,
leg_r_3_q1,
leg_r_4_q,
leg_r_4,
) = arc(
center: leg_r_c,
r: leg_width / 2,
th0: 90deg,
th1: 0deg,
)
let leg_r_5 = (
width / 2 + leg_gap / 2 + leg_width,
height - leg_height
)
let body_dr = (
width / 2 + body_width / 2,
height - leg_height
)
let body_ur = (
width / 2 + body_width / 2,
height - body_height - leg_height
)
let body_ul = (
width / 2 - body_width / 2,
height - body_height - leg_height
)
let body_dl = (
width / 2 - body_width / 2,
height - leg_height
)
let leg_l_1 = (
width / 2 - leg_gap / 2 - leg_width,
height - leg_height
)
let leg_l_c = (
width / 2 - leg_gap / 2 - leg_width / 2,
height - leg_width / 2
)
let (
leg_l_2,
leg_l_2_q,
leg_l_3_q0,
leg_l_3,
) = arc(
center: leg_l_c,
r: leg_width / 2,
th0: 180deg,
th1: 90deg,
)
let (
_,
leg_l_3_q1,
leg_l_4_q,
leg_l_4,
) = arc(
center: leg_l_c,
r: leg_width / 2,
th0: 90deg,
th1: 0deg,
)
let leg_l_5 = (
width / 2 - leg_gap / 2,
height - leg_height
)
let head_center = (
width / 2,
height - leg_height - body_height - head_gap,
)
let (
head_r,
head_r_q,
head_ra1_q,
head_ra1
) = arc(
center: head_center,
r: body_width / 2,
th0: 0deg,
th1: - antenna_angle + antenna_width_angle/2,
)
let antenna_r_c = polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: body_width / 2 + antenna_length - antenna_width/2,
th: - antenna_angle
)
let (
antenna_r_0,
antenna_r_0_q,
antenna_r_1_q0,
antenna_r_1
) = arc(
center: antenna_r_c,
r: antenna_width/2,
th0: - antenna_angle + 90deg,
th1: - antenna_angle,
)
let (
_,
antenna_r_1_q1,
antenna_r_2_q,
antenna_r_2
) = arc(
center: antenna_r_c,
r: antenna_width/2,
th0: - antenna_angle,
th1: - antenna_angle - 90deg,
)
let (
head_ra2,
head_ra2_q,
head_t_q0,
head_t
) = arc(
center: head_center,
r: body_width / 2,
th0: - antenna_angle - antenna_width_angle/2,
th1: -90deg,
)
let (
head_la1,
head_la1_q,
head_t_q1,
_,
) = arc(
center: head_center,
r: body_width / 2,
th0: 180deg + antenna_angle + antenna_width_angle/2,
th1: 270deg,
)
let antenna_l_c = polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: body_width / 2 + antenna_length - antenna_width/2,
th: 180deg + antenna_angle
)
let (
antenna_l_0,
antenna_l_0_q,
antenna_l_1_q0,
antenna_l_1
) = arc(
center: antenna_l_c,
r: antenna_width/2,
th0: 180deg + antenna_angle + 90deg,
th1: 180deg + antenna_angle,
)
let (
_,
antenna_l_1_q1,
antenna_l_2_q,
antenna_l_2
) = arc(
center: antenna_l_c,
r: antenna_width/2,
th0: 180deg + antenna_angle,
th1: 180deg + antenna_angle -90deg,
)
let (
head_la2,
head_la2_q,
head_l_q,
head_l
) = arc(
center: head_center,
r: body_width / 2,
th0: 180deg + antenna_angle - antenna_width_angle/2,
th1: 180deg,
)
let eye_l = circle_path(
center: polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: rad_eye_in_head,
th: 180deg + angle_eye,
),
r: eye_rad
)
let eye_r = circle_path(
center: polar(
x0: head_center.at(0),
y0: head_center.at(1),
r: rad_eye_in_head,
th: - angle_eye,
),
r: eye_rad
)
let arm_lup_c = (
width/2 - body_width/2 - arm_gap - arm_width/2,
height - leg_height - body_height + arm_width/2 - arm_offset_to_body,
)
let arm_ldw_c = (
width/2 - body_width/2 - arm_gap - arm_width/2,
height - leg_height - body_height - arm_width/2 - arm_offset_to_body + arm_length
)
let arm_rup_c = (
width/2 + body_width/2 + arm_gap + arm_width/2,
height - leg_height - body_height + arm_width/2 - arm_offset_to_body
)
let arm_rdw_c = (
width/2 + body_width/2 + arm_gap + arm_width/2,
height - leg_height - body_height - arm_width/2 - arm_offset_to_body + arm_length
)
let (
arm_lup_0,
arm_lup_0_q,
arm_lup_1_q0,
arm_lup_1,
) = arc(
center: arm_lup_c,
r: arm_width/2,
th0: 0deg,
th1: -90deg,
)
let (
_,
arm_lup_1_q1,
arm_lup_2_q,
arm_lup_2,
) = arc(
center: arm_lup_c,
r: arm_width/2,
th0: -90deg,
th1: -180deg,
)
let (
arm_ldw_0,
arm_ldw_0_q,
arm_ldw_1_q0,
arm_ldw_1,
) = arc(
center: arm_ldw_c,
r: arm_width/2,
th0: -180deg,
th1: -270deg,
)
let (
_,
arm_ldw_1_q1,
arm_ldw_2_q,
arm_ldw_2,
) = arc(
center: arm_ldw_c,
r: arm_width/2,
th0: -270deg,
th1: -360deg,
)
let (
arm_rup_0,
arm_rup_0_q,
arm_rup_1_q0,
arm_rup_1,
) = arc(
center: arm_rup_c,
r: arm_width/2,
th0: 0deg,
th1: -90deg,
)
let (
_,
arm_rup_1_q1,
arm_rup_2_q,
arm_rup_2,
) = arc(
center: arm_rup_c,
r: arm_width/2,
th0: -90deg,
th1: -180deg,
)
let (
arm_rdw_0,
arm_rdw_0_q,
arm_rdw_1_q0,
arm_rdw_1,
) = arc(
center: arm_rdw_c,
r: arm_width/2,
th0: -180deg,
th1: -270deg,
)
let (
_,
arm_rdw_1_q1,
arm_rdw_2_q,
arm_rdw_2,
) = arc(
center: arm_rdw_c,
r: arm_width/2,
th0: -270deg,
th1: -360deg,
)
box(
width: width,
height: height,
//stroke: black,
{
place(left+top, curve(
stroke: stroke,
fill: fill,
curve.move(leg_r_1),
curve.line(leg_r_2),
curve.cubic(leg_r_2_q, leg_r_3_q0, leg_r_3),
curve.cubic(leg_r_3_q1, leg_r_4_q, leg_r_4),
curve.line(leg_r_5),
curve.line(body_dr),
curve.line(body_ur),
curve.line(body_ul),
curve.line(body_dl),
curve.line(leg_l_1),
curve.line(leg_l_2),
curve.cubic(leg_l_2_q, leg_l_3_q0, leg_l_3),
curve.cubic(leg_l_3_q1, leg_l_4_q, leg_l_4),
curve.line(leg_l_5),
curve.close(),
curve.move(head_r),
curve.cubic(head_r_q, head_ra1_q, head_ra1),
curve.line(antenna_r_0),
curve.cubic(antenna_r_0_q, antenna_r_1_q0, antenna_r_1),
curve.cubic(antenna_r_1_q1, antenna_r_2_q, antenna_r_2),
curve.line(head_ra2),
curve.cubic(head_ra2_q, head_t_q0, head_t),
curve.cubic(head_t_q1, head_la1_q, head_la1),
curve.line(antenna_l_0),
curve.cubic(antenna_l_0_q, antenna_l_1_q0, antenna_l_1),
curve.cubic(antenna_l_1_q1, antenna_l_2_q, antenna_l_2),
curve.line(head_la2),
curve.cubic(head_la2_q, head_l_q, head_l),
curve.close(mode: "straight"),
curve.move(arm_lup_0),
curve.cubic(arm_lup_0_q, arm_lup_1_q0, arm_lup_1),
curve.cubic(arm_lup_1_q1, arm_lup_2_q, arm_lup_2),
curve.line(arm_ldw_0),
curve.cubic(arm_ldw_0_q, arm_ldw_1_q0, arm_ldw_1),
curve.cubic(arm_ldw_1_q1, arm_ldw_2_q, arm_ldw_2),
curve.close(mode: "straight"),
curve.move(arm_rup_0),
curve.cubic(arm_rup_0_q, arm_rup_1_q0, arm_rup_1),
curve.cubic(arm_rup_1_q1, arm_rup_2_q, arm_rup_2),
curve.line(arm_rdw_0),
curve.cubic(arm_rdw_0_q, arm_rdw_1_q0, arm_rdw_1),
curve.cubic(arm_rdw_1_q1, arm_rdw_2_q, arm_rdw_2),
curve.close(mode: "straight"),
))
place(left+top, curve(
stroke: stroke_eye,
fill: fill_eye,
..eye_l,
..eye_r
))
}
)
}
//#gear()
//#phone(body: [Hello World!]) //#phone(body: [Hello World!])
#wrench() //#wrench()
#file(fill: green)
#h(2em)
#android(height: 200pt)
/* /*
#apk() #apk()